Ace
A card worth 1 or 11. Its value adjusts to the highest total that does not bust.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
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Explore the language of blackjack, from soft hands and pairs to insurance and late surrender.
A card worth 1 or 11. Its value adjusts to the highest total that does not bust.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
The practice chips you have available. Splitting and doubling require additional chips.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
A decision guide based on your hand, the dealer upcard and the table rules. It improves average results; it does not guarantee a win.
Category: Strategy. Explore related terms in the glossary and practise decisions at the table.
An ace plus a ten-value card in the original two-card hand. It pays 3:2 here. A 21 after splitting is not a natural blackjack.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
A hand total above 21. A player bust loses immediately, even if the dealer later busts.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
The dealer’s visible card. Use it with your own hand to choose a strategy move.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
Add an equal bet, take exactly one more card and finish that hand. Doubling after splitting non-ace pairs is allowed here.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
Double after split: a rule allowing you to double a two-card split hand. This trainer uses DAS for non-ace pairs.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
A hand with no ace counted as 11. A + 6 + 10 is hard 17 because the ace must count as 1.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
Ask for another card. You can keep hitting while your hand and the table rules allow it.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
The dealer’s face-down card. It is revealed when the dealer checks for blackjack or plays the hand.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
The casino’s average advantage over many wagers under a specified rule set and playing strategy. Short sessions can vary widely.
Category: Strategy. Explore related terms in the glossary and practise decisions at the table.
A separate wager of half your original bet (rounded down to whole dollars here), offered against a dealer ace. It pays 2:1 if the dealer has blackjack. Basic strategy here declines it.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
Give up the original two-card hand for half your bet back, after the dealer checks for blackjack. It is not available on split hands here.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
Another name for an original two-card blackjack.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
A tie: the original wager is returned. An ordinary 21 does not tie a dealer natural blackjack.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
Split a newly dealt matching pair again. This trainer permits a maximum of four hands, but split aces receive one card each and cannot be re-split.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
Stand on soft 17. The dealer stands on A + 6 in this trainer; H17 tables instead require a hit.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
The combined decks used for dealing. The trainer lets you choose 1, 2, 3, 4, 6 or 8 decks.
Category: Table. Explore related terms in the glossary and practise decisions at the table.
A hand with an ace counted as 11. A + 6 is soft 17; the ace can switch to 1 if another card would otherwise bust the hand.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
Separate a matching pair into two hands with equal bets. This trainer allows up to four hands. Split aces receive one card each and cannot be hit, doubled or re-split. Split hands reaching 21 advance automatically; split 21 is not a natural blackjack and pays 1:1 on a win.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
Keep your current total and finish your turn on that hand.
Category: Actions. Explore related terms in the glossary and practise decisions at the table.
A 10, jack, queen or king. All count as 10.
Category: Cards. Explore related terms in the glossary and practise decisions at the table.
Choose how to bet, build your own hand strategy, and see how a simulated bankroll changes over thousands of rounds. No account required.
Sampled at up to 502 round boundaries; peaks and troughs between samples may be omitted.
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